4 Comments

I'm glad this trend hadn't been left behind! I'm also glad video game creators are picking up trends they see as wel. It's always nice to see communities band together over vines and memes like this. I have been rickrolled a few times but I always enjoyed it as it was a nice surprise from all the negative things you see on social media these days. A surprise to be sure but a welcome one!

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I am one of the people who get to know Rick Rolling quite late. However, as I got to know it, it's already spreading all over the social media I've been using. I received Rick pranks from a lot of my friends and classmates. It was always fun to find myself being Rick Rolled, and some of the videos were SO well made that for the first few minutes you cannot even discover that it's actually a Rick Roll. I've even seen "Rick Roll" videos that are so greatly remixed that people “voluntary" trick themselves even they know it's a "Rick Roll" video.

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Actually, this is a nice illustration. People from all over the world, regardless of their location, culture, or background, can now engage in Rickrolling thanks to the influence of the media. Because this prank is not limited to a single language or culture, everyone with Internet connection has the opportunity to participate or be a target. This allows Rickrolling to transcend national boundaries and develop into a worldwide internet cultural phenomenon. One of the most important aspects of cyberculture in digital culture is its worldwide diffusion and interaction.

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I thought that this post was good. I thought that this was very insightful and was helpful in teaching about the rickroll meme. However, I felt that the second picture wasn't as necessary as the first one was.

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